In a Team of 3, we made this Still for WeeklyCGChallenge #122 "Nature Up Close".
This is my first "real" Project using Substance Designer. Rendering done with Arnold for Maya.
Crab Model and Texture made by: https://sketchfab.com/zaxel using ZBrush and Substance Painter.
Concept, Amber Crab Silhouette and Final Comp by Phlipp Wittmann, using GIMP and Blender.